The Cymunk Module ***************** **These classes have cdefed functions that cannot be read by Sphinx. Read the source if you want to find out more about using them.** This module extends the base functionality of KivEnt by integrating it with the Chipmunk2d Physics engine. This will allow you to perform complex collision detection and real-time 2d physics calculations on large numbers of entities simultaneously. Physics ======= .. autoclass:: kivent_cymunk.physics.PhysicsComponent :members: .. autoclass:: kivent_cymunk.physics.CymunkPhysics :members: Interaction =========== .. autoclass:: kivent_cymunk.interaction.CymunkTouchComponent :members: .. autoclass:: kivent_cymunk.interaction.CymunkTouchSystem :members: